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Overview:
Bindr is a dating app simulation game where you take on the challenge of courting the women you match within the in-game app of the same name. You take on the role of the very author of Bindr, a dating app dedicated to kinky people, to catch a glimpse of how “the other half lives”. And by half, I mean the top 1%. The game is targeting high fidelity PBR rendering and true to life personalities, situations and human body shapes. Nothing here is oversized, making it more believable and enticing.
Bindr is a dating app simulation game where you take on the challenge of courting the women you match within the in-game app of the same name. You take on the role of the very author of Bindr, a dating app dedicated to kinky people, to catch a glimpse of how “the other half lives”. And by half, I mean the top 1%. The game is targeting high fidelity PBR rendering and true to life personalities, situations and human body shapes. Nothing here is oversized, making it more believable and enticing.
Thread Updated: 2025-04-22
Release Date: 2025-04-21
Developer: bindr Patreon
Censored: No
Version: 0.20.8 Hotfix
OS: Android
Language: English
v0.20.8 Hotfix
Bugfix
v0.20.8
- Transition to “present era” (as defined by Bindr 0.1.0-0.19.0), ie the final portion of the prologue before which you’ll be let into the wild with 0.20.9+.There’s not a montage like in CP2077, but a short retrospective. I have one planned, but that takes away render time from encounters and that’s no bueno.
- Full FAT encounter with Lisa Yeong, the WNKR reporter.
- Introduction of the opportunity / task log which logs the entire game as you go along, never again will you get lost as everything is written down. Phone numbers, story beats etc.
- Secret library is now mostly functioning, it should expand as the story goes on (I think I may have botched some of the content, but it’s functioning).
ots of logic fixes and the ability to ghost people.
Known issues
- I decided to move the additional surprise content such as the next Lisa encounter and Hailey + a friend encounter to a few days from now because I went over the limit of what is possible in 4-5 days under such task saturation with this transition period and adding new systems.
- I chose not to integrate any save overwriting mechanics because I’ve been working on the core game, just make new saves. I will be bringing back autosaves and quicksaves, but differently in the future, no worries. Game content is primary right now.
- It is entirely possible to mess up relationships, but I do not recommend it yet.