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In Inanna Revenge, you play as Arthur (customizable name), a 21-year-old young man living a dull and uneventful life with his stepsister—until one fateful day, that life comes to an abrupt end. But death doesn’t mark the end of your journey. A goddess named Ea offers you a chance to be reincarnated into a new world, one brimming with magic and adventure. What seems like the beginning of a fairy tale quickly reveals a harsher reality. To carve out your place in this new world, you’ll need to fight, face countless challenges, make tough decisions, and build meaningful relationships. Will you rise to the occasion, or be consumed by the trials ahead?
Thread Updated: 2025-06-29
Release Date: 2025-06-28
Developer: AtemX Games – Patreon
Censored: No
Version: Episode 2
OS: Android
Language: English, French
1664+ new images
– 73 animations
– New music tracks
– New sound effects
– 16,100+ lines of script
Previous Content:
– Visual overhaul of the renders and animations at the beginning of Episode 1 to match the style of Episode 2. (The rest will be updated in future episodes)
– Adjusted the MC’s facial hair during the scenes where he travels to Cascus to better reflect the time he spent in captivity.
– Fixed various typos and spelling errors in the text.
Bug Fixes:
– Fixed an issue that caused some sounds to cut off when accessing the Relationships screen.
– Fixed a bug where the quick menu would reappear after viewing the Relationships screen, even if the toggle option was disabled (may require toggling off again for it to take effect).
– The dialogue choice with Carmen ”Accept (Follow her to her room)” now correctly grants an obedience point to Sylvia.
– The dialogue choice with Kayane ”Sure, but you’re also my bodyguard now…” now correctly grants the intended points.
User Interface:
– Added a toggle button to display/hide of the Relationship/Inventory/Quest buttons, along with a settings option to control the opacity of this new button.
– Renamed the two ends of the MC’s mentality gauge from Pragmatic/Conciliatory to Ruthless/Compassionate.
– Added an option in the settings to mute notification sounds while keeping the visual pop-up.
– Added a tooltip explaining the meaning of the hearts representing relationship points for characters using this system.
– Added a tooltip in the options explaining what Netorase content is.
– Increased the size of the quick menu navigation buttons on mobile.
Combat System:
– Fixed a bug where the MC could avoid burn damage (and other DoTs) by skipping a turn.
– Fixed a bug that incorrectly applied certain debuffs to player characters.
– The ”Meditate” action now restores 20% mana (instead of 10%).
– Added passive mana regeneration for characters.
– Characters can now use an item before their action without consuming the action itself.
Accessibility:
– Improved self-voicing support for the Achievements screen and other parts of the game.