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Overview:
Oh So Hero is a 2.5D Lewd Metroidvania PC game in development
In Oh So Hero, you play the role of the dragonesque hero Joe to fight and fornicate with enemies, build intimate relationships with anthropomorphic characters, and embark on a sex-filled adventure to stop the mysterious alien invaders that have wreaked havoc on Joe’s once-peaceful island.
Thread Updated: 2025-05-18
Release Date: 2025-05-17
Developer: Full Frontal Frog Patreon
Censored: No
Version: 0.24.001
OS: Android
Language: English
Summary:
This version includes a redesign of Lood City W. Ave, new multigrab animations for Bax+Puca and Signal+Stier, new loading screen art, and various fixes and improvements. This is the last version before the launch of Act 1 (v1.00) on 5/23/25 on Steam, itch, and Patreon!
New features:
This version includes a redesign of Lood City W. Ave, new multigrab animations for Bax+Puca and Signal+Stier, new loading screen art, and various fixes and improvements. This is the last version before the launch of Act 1 (v1.00) on 5/23/25 on Steam, itch, and Patreon!
New features:
- Redesigned Environment: Lood City W. Ave!
- Red has redesigned Lood City West Avenue. Beyond improving the graphical assets with new models and textures, he also greatly expanded the level design and redistributed the NPCs. I updated the map and added a Max HP Up item as well. We hope you like the new look!
- New multigrab animations: Bax+Puca and Signal+Stier!
- Bax & Puca multigrab animation can be encountered in the first enemy gauntlet in Hiroto Dojo or near the entrance to the East Building after the door has been opened.
- Signal & Stier multigrab animation can be encountered in various locations in Lood City W. Ave.
- New Loading Screen art!
Improvements & bug fixes:
- Possible fix for Bates Encounter Lock-Up T#184.
- Fix enemy spawn sound when enemy gauntlet already complete T#180.
- Play a sound effect jingle upon completion of an enemy gauntlet.
- Add licking sound effects to Ket’s (Standing) Idle Animation.
- Fix lossless animations for Ket Idle, Hamill Idle, & Leon Idle.
- Increase the near clipping plane on the gameplay camera when zoomed in to automatically prevent foreground objects from blocking the view during a sex animation or dialogue.
- Allow enemies to pass through the Sliding Door of the East Building of Hiroto Dojo once it is open so you can get the Bax+Puca interaction if the Enemy Gauntlets have already been completed.
- Add error handling for a defeated character (fix a possible null reference exception).
- Revise Loading Screen randomization for Daku & Joe animation to be more rare.
- Tweaks to intro screens, including making the Main Menu say Act 1.
- Minor graphical improvements to the Options screen.
- And even more fixes that are too trivial to list!
Known issues:
Other notes:
- Work on localization and fixes to Steam achievements has been progressing in the background. These will be accessible to players in an upcoming version.